"A timeless classic."
- TIME Magazine, circa 1977
Just fucking awful level design, and an awful game because the games design was built around the levels, instead of the levels being built around the game mechanics.
Games like these are supposed to be about calculating and angling your shots, and usually you have a limited amount of shots you can take. It feels like you designed all these levels, but when you actually went to play them it was impossible, so you made all the balls reusable so you could just spam your way through it.
If you have a game like this were the goal is to go through trial and error to get all the things right, and to get more balls to use they have to reach the bottom of the level, YOU DON'T MAKE THE PLATFORMS HORIZONTAL. In ANY game where your progress is fed by an item you shoot, and you can't replenish and lose because of it, it's BAD DESIGN. In any "puzzle game" where the obstacle is the game or level itself and the players intelligence and ability to figure it out isn't, IT'S BAD DESIGN. A game where the mechanics themselves hinder the players in ANY way is BAD DESIGN. In a genre where the games mechanics and level design are the most important aspects of the game itself, if at either time one (in this case both) of these don't work, YOU GO BACK AND FIX IT, you redesign it so it's an actual challenge and actually fun, instead of just releasing it because it's vaguely playable.
TL;DR: Bad design in pretty much every aspect. Not worth your time.
It actually wasn't too bad. My only real complaint is the awkward looking animations for the character, as well as the actual background and level art. The backgrounds were really pixelated, the ground didn't match the rest of the game art, and occasionally there were moss and ranches that were simply stretched out instead of redrawn to be bigger.
That's all though!
Thanks for the reply!
Currently I'm a student, and have had very little time to get everything together.
It's also my first game! So thank you very much for playing it.
I will be patching after January 7th, and I will do my best to make it more visually stunning!
(Keep an eye out for parallaxing ;D )
I will do my best to make everything flow smoothly with animations as well.
As I said, little time to start.
Again though, thanks for your input!
BABY GRAVY IN MY TURKEY OVEN
Flappy bird rip off yadda yadda yadda enough of this crap. The color changes make it very displeasing to look at, and the menus jump around a lot and make it kind of confusing as to what you are supposed to do.
Stolen game. Bad. Make your own content.
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